Close Menu
Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Trending Now

How to Create a Safe and Functional Backyard for Your Entire Family

BC Green Leader Emily Lowan wins bid for riding on Vancouver Island

5 Most Perfect 1980s Games That Nobody Remembers

Macy’s ‘Elegant’ Diamond Love Knot Earrings Bring a Touch of Quiet Luxury to Any Look, Now 75% Off

Family Travel Outfit Ideas for 2026

BC NDP Leader David Eby wins Vancouver-Point Grey, loses election

Forget Tom Cruise, Sci-Fi’s Foundational 1950s Classic Movie Is Free to Watch on YouTube

Facebook X (Twitter) Instagram
  • Privacy
  • Terms
  • Advertise
  • Contact us
Facebook X (Twitter) Instagram Pinterest Vimeo
Canadian ReviewsCanadian Reviews
  • What’s On
  • Reviews
  • Digital World
  • Lifestyle
  • Travel
  • Trending
  • Web Stories
Newsletter
Canadian ReviewsCanadian Reviews
You are at:Home » 5 Most Perfect 1980s Games That Nobody Remembers
Lifestyle

5 Most Perfect 1980s Games That Nobody Remembers

25 October 20265 Mins Read

The 1980s wasn’t the decade video games were born; the origins of the medium go back a further 20 years, through the likes of Spacewar! and Pong. But it was in the 1980s that video games grew up, exploding in popularity and complexity and establishing many of their defining stars. It was the decade that gave us Mario and Zelda, Pac-Man, Final Fantasy, Prince of Persia, and SimCity. But it also gave us some much more obscure titles that have since fallen by the wayside. Here are five fantastic ’80s games that might have been forgotten, but still have something to teach us.

1

Tempest

Dave Theurer’s riveting Atari shooter is the game in this bunch you’re most likely to have heard of, but it still represents one of video gaming’s most compelling roads not traveled — an evolutionary branch that was never really developed, but that still stands out for its originality. Essentially, Theurer took the 2D plane of contemporary shooters like Space Invaders and Centipede and wrapped it into a tube which you then stare down in 3D, your craft clinging precariously to its lip as enemies crawl up at you. Etched in the sharp neon lines of a vector display, and controlled by spinning a wheel rather than tilting a stick, Tempest still feels futuristic 45 years later, and totally hypnotic.

If you’re ever lucky enough to see an original Tempest arcade cab, you have to try it; it’s like nothing else. If not, the good news is that UK game programmer Jeff Minter was so obsessed with Tempest that he made multiple remakes of it, authorized and otherwise, which are easier to find and play today, including the peerlessly trippy Tempest 2000 (included in this collection for current hardware).

2

The Lords of Midnight

  • 1984, ZX Spectrum, Amstrad CPC, and Commodore 64
Image: Beyond Software

Mike Singleton’s fantasy epic was a kind of Skyrim of the ’80s. Heavily influenced by The Lord of the Rings, it was a hybrid of a role-playing game, a strategy game, and the “graphic adventures” of the time. It gave the player remarkable freedom to explore its fantasy kingdom, recruit new party members, and amass troops to combat the forces of an evil witch-king who has cursed the Land of Midnight with a permanent winter.

The Lords of Midnight had a then-revolutionary “landscaping” presentation which allowed the player to freely explore Midnight in first-person. It looks very primitive now, moving around and changing orientation in single frames, like an outdoor Dungeon Master. But the eeriness of its setting, and the freedom the player is given in how to approach the campaign — by setting out on a solo adventure, by recruiting troops and making war, or both — are intoxicating even now.

3

Paradroid

  • 1985, Commodore 64, Amiga, and Atari ST

Designed and coded by Andrew Braybrook, Paradroid is a sci-fi action game with a unique hacking mechanic. You could see it as the Pragmata of its time, but it’s actually even cooler than that. On the face of it, it’s a fairly simple puzzle-shooter with a top-down view in which your robot battles hostile automatons that have overrun a fleet of spaceships.

But, rather than vanquish the robots in battle — all more powerful than your own prototype Influence Device — you hack them via a logic-puzzle minigame and gain control of them, adopting their attributes as your own. You’re not increasing the power of your own droid, but hopping from one robot to the next, using their power as stepping stones. As a progression system, it’s incredibly ahead of its time.

4

The Sentry/The Sentinel

  • 1986, BBC Micro, IBM PC, and other home computers
A primitive al landscape with trees and a statue-like figure Image: Geoff Crammond/Firebird

Now this one is really far out. Its creator, Geoff Crammond, went on to become a founding father of sim racing with his Stunt Car Racer and Grand Prix series. Before that, he made this abstract puzzle-strategy game — a kind of sci-fi chess, played from first-person perspective inside one of the pieces, across randomized three-dimensional landscapes.

As in Paradroid, you’re a telepathic robot, but this time your aim is to climb from the lowest point on the map to the highest, where the Sentinel — an ominous, watchful monolith — resides. Your robot can’t move, but it can look around, absorb energy from objects in line of sight, and create clones of itself on higher ground to hop into. All of this must be done outside of the Sentinel’s terrifying gaze. A total one-off; in 40 years, there’s never been anything like The Sentinel.

Get Polygon’s Wishlister newsletter

A weekly cheat sheet to what you’ll eventually love to play. No buying, no
commitment — just saving for later.

Sign up free

Free. Unsubscribe anytime.

5

Captain Blood

  • 1988, Atari ST, Commodore Amiga, and other home computers
1980s airbrushed cover art for the Captain Blood game, showing a cyborg face, an alien landscape, and a diaphonous lady Image: Infogrames

Captain Blood is perhaps the purest expression ever of the wild, non-conformist ambition of French video game design: a metafictional sci-fi epic about communication and ego death. You play a video game designer who gets sucked into his own spacefaring game, cloned 30 times in a hyperspace accident, and then spends 800 years hunting down his clones to regain his own personality. As the game starts, Captain Blood is down to the last (and toughest) five clones.

A big part of his interstellar hunt for the clones takes the form of conversations with alien species, which are conducted using an icon-based universal language. Meanwhile, Blood’s health is deteriorating, which makes the mouse cursor shake and the game harder to control. Ubisoft’s craziest moments are mere gestures toward the deranged genius of this Infogrames classic, designed by Philippe Ulrich and Didier Bouchon.

Share. Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Telegram Email

Related Articles

How to Create a Safe and Functional Backyard for Your Entire Family

Lifestyle 25 October 2026

BC Green Leader Emily Lowan wins bid for riding on Vancouver Island

Lifestyle 25 October 2026

Macy’s ‘Elegant’ Diamond Love Knot Earrings Bring a Touch of Quiet Luxury to Any Look, Now 75% Off

Lifestyle 25 October 2026

Family Travel Outfit Ideas for 2026

Lifestyle 25 October 2026

BC NDP Leader David Eby wins Vancouver-Point Grey, loses election

Lifestyle 25 October 2026

Forget Tom Cruise, Sci-Fi’s Foundational 1950s Classic Movie Is Free to Watch on YouTube

Lifestyle 25 October 2026
Top Articles
Why Should a Couple in Love Visit an Escape Room?

Why Should a Couple in Love Visit an Escape Room?

30 September 2025147 Views
The Mother May I Story – Chickpea Edition

The Mother May I Story – Chickpea Edition

18 May 2024104 Views
How to Keep Your Business Finances Organized All Year Round

How to Keep Your Business Finances Organized All Year Round

3 October 202596 Views
LearnToTrade: A Comprehensive Look at the Controversial Trading School

LearnToTrade: A Comprehensive Look at the Controversial Trading School

28 April 202482 Views
Demo
Don't Miss
Lifestyle 25 October 2026

BC NDP Leader David Eby wins Vancouver-Point Grey, loses election

The Canadian Press decision desk is projecting that British Columbia NDP Leader David Eby has…

Forget Tom Cruise, Sci-Fi’s Foundational 1950s Classic Movie Is Free to Watch on YouTube

1989 Classic Cover, Hailed as One of Dolly Parton’s ‘Best Songs of All Time,’ Gets New Life by Reba McEntire

How BetterHelp Supports Mothers Caring for Children and Aging Parents at Once

About Us
About Us

Canadian Reviews is your one-stop website for the latest Canadian trends and things to do, follow us now to get the news that matters to you.

Facebook X (Twitter) Pinterest YouTube WhatsApp
Our Picks

How to Create a Safe and Functional Backyard for Your Entire Family

BC Green Leader Emily Lowan wins bid for riding on Vancouver Island

5 Most Perfect 1980s Games That Nobody Remembers

Most Popular
Why You Should Consider Investing with IC Markets

Why You Should Consider Investing with IC Markets

28 April 202433 Views
OANDA Review – Low costs and no deposit requirements

OANDA Review – Low costs and no deposit requirements

28 April 2024369 Views
LearnToTrade: A Comprehensive Look at the Controversial Trading School

LearnToTrade: A Comprehensive Look at the Controversial Trading School

28 April 202482 Views
© 2026 ThemeSphere. Designed by ThemeSphere.
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact us

Type above and press Enter to search. Press Esc to cancel.