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Nintendo needs more Splatoons, and to get out of its comfort zone more

Switchboard is Polygon’s weekly newsletter for all things Nintendo, sent on Thursdays and published on the site on Saturdays. You can subscribe here. Twelve years ago, it might have seemed inconceivable that Nintendo would release a competitive multiplayer shooter. It was just hard to imagine what that would look like. And it’s certain nobody would have predicted the answer. They might have been able to guess at a game with a colorful paintball aesthetic, but painting as a territory capture mechanic? And players who can travel faster in their own ink by turning into a squid and swimming in it?…

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